
Military and Civil Tech will be watched by your neighboring factions as some of them now will create diplomatic penalty or bonuses, most Military Advancements (Reforms, etc) will cause other nations to see that as a step towards preparing for war.Military Tech - takes more time than Civil Tech, some tech take longer than others due to the importance of the technology.Pigs, Ox, Camels give more negative sanitation public order than sheep, goats, etc. Building - public order has been revamped for some buildings and Agriculture public order/sanitation has been revamped based on the type of animal or farm your province grows.Army sizes - will vary based on the recruited population, this will not affect your manpower usage as they are just quick enlisted reserves from the outskirts of your provinces, commoners will have around 20 extra units (180 max), pikes now 40 extra units (200 max), Cavalry now 10 extra (90 max), missile and elite units stay the exact size (160 max), general units differ from (50 - 70 max) also made untrained units a little spaced out to give a nice feel to the battles.Armies - give a small public order boost when in province, but give a more devastating public order when garrisoned (Download the new update for MugenMovement for full effect).Hordes get lower upkeep for horse units when settled, this should allow you to move more strategic around the map with your hordes.When an Army Force Marches you will be paying more upkeep to compensate for pushing your troops to their limits.
TOTAL WAR ATTILA MODS MEDIEVAL 1212 INSTALL
The mod creators have made the mod very easy. Medieval Kingdoms 1212 AD Total War: Attila, TW Attila Medieval Kingdoms 1212 Mod Install Non Steam (Read Description), Seven Kingdoms ( ).
TOTAL WAR ATTILA MODS MEDIEVAL 1212 HOW TO
A tutorial on how to install the very popular mod Medieval Kingdoms Total War 1212 AD.

Raiding - reduces the province's fertility via stealing and burning local village crops, this will also reduce your harvest from certain food buildings like wheat.Hello Everyone, Welcome to Mugen's Medieval 1212 Roleplay Campaign Overhaul!Ĥ turns per year - with a dynamic tech system following the seasons.Ĭampaign - has been zoomed in to see more of the provinces up close, also zoom out has been increased.
